the ten-minute rules

Posted on August 11, 2005

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When I’m coaching, I often find myself setting little 10-minute targets to help teams break old habits. Here are some of my ten-minute rules for software teams:

  • check-in working, tested code at least every ten minutes;
  • when pairing, switch driver after at most ten minutes;
  • if a design session lasts more than 10 minutes, it must be attempting to solve a problem that’s too big to be a single chunk.

Because to make these work effectively, a number of other things have to be in place. Such as a fast build and “vertical slice” thinking.

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Posted in: agile, design, planning